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- Beebris 2.71 updated documentation........
-
- Hi freaks! Law here (that's The Law/BBC, remember?) - This folder
- contains a screen from the totally unfinished Total Apathy Megademo
- that was supposed to be released by the BBC some years ago. As it
- looks more and more likely that this demo will never see the light
- of day I have decided to give the world..........
-
-
- BEEBRIS... Version 2.71ish
-
-
- The first release of this game was (much to my embarassment) the
- assembled version of the wrong source file, and contained an annoying
- little bug where the ramdom blocks in the arcade mode caused entire
- lines of blocks to turn yellow!!!
-
-
- I have also changed the tracker player from NoiseTracker (by the
- Empire) to ProTracker (by Griff of Inner Circle) because this sounded
- sooooooo(!) much better.
-
-
- When clicked on you will be presented with the title picture and a
- rather wicked SoundTracker module (written by Floyd) - This picture
- will give you the rundown on the game.
-
-
- The samples used in the game were taken from the Lynx version of
- Klax (Which is well good and if you have a Lynx then I suggest you
- go and get this game!) I hope Atari/Tengen don't mind.
-
-
- Also, I hope Mirrorsoft don't object to the blatent ripoff of their
- game (but their version WAS crap!)
-
-
- This version was coded because there does not exist a full version of
- the arcade version of Tetris on the ST (as far as I know). I also decided
- to add a few more things (Try the Beebris+/Arcade+ options)
-
-
- Anyway, if Total Apathy ever does appear then this game will feature on
- that disk.......
-
-
- A Description of the various modes/functions will now follow:-
-
- Functions
- =========
-
- At the start of the game the following keys function as...
-
- '1' - Select game type...... Beebris
- '2' - Select game type...... Beebris+
- '3' - Select game tyep...... Aracde
- '4' - Select game type...... Arcade+
- '+' - Increment the level number for the game type (on keypad)
- '-' - Decrement the level number for the game type (on keypad)
- 'Q' - Quit!. This will return you to the desktop.
-
- During the game......
-
- 'P' - Puase.
- This does just what it says.
- ESC - Abore.
- This will abore the current game.
- 'Q' - Quit!.
- This will not return you to the desktop as advertised.
- It will instead return you to the main menu.
- Cursor keys.
- These control the rotation, movement and drop
- for the pieces under user control.
-
- Modes
- =====
-
- *Note: All games use the 'cement' method for block dropping, ie
- the blocks will 'slide' horizontally before settling into
- place in the well.
-
- BEEBRIS
- =======
-
- This is a standard version of the game. Points are scored for
- making complete horizontal lines of blocks in the well. The higher
- the block was 'quick dropped' (by pulling down on the stick) the
- more points you will score.
-
- Every ten lines the level number will increase (you will hear a
- musical ditty to denote this). As the levels get higher the speed of
- the game will increase. If the level gets quite a bit higher you will
- notice the blocks starting off from a lower position in the well.
-
- BEEBRIS+
- ========
-
- This is the same as above except that I have added some new shapes
- to the game, making it quite a bit harder to play.
-
- Also, the one by one block is not a normal block, it is a BOMB(!!)
- The line that this block settles on will be erased and all above it
- will move down one line (You will also get awarded a line made, making
- your lines-to-next-level decrease)
-
- ARCADE
- ======
-
- This is SIMILAR to the arcade version of beebris (I'm a student who
- can't afford to play the game all the time. It costs too much). Basically
- there are four different types of levels....
-
- (1) - Normal level.
-
- The object here is to make 10 lines. The rules are as for
- Beebis mode.
-
- (2) - Progressive Advances.
-
- As for (1) except that every now and again the computer
- will move all the blocks in the well up one line and will
- insert a random line in at the bottom.
-
- (3) - Random Blocks.
-
- As for (1) except that every now and again the computer
- will insert a new block into the well at a random
- position.
-
- (4) - Pre-Build Well.
-
- As for (1) except that the well will contain a pre-
- selected pattern of blocks to start the level off with.
-
-
- ARCADE+
- =======
-
- This is as above, but also contains all the features implemented
- in the BEEBRIS+ mode. If you can beat this at level 40 then you will
- gain my undying respect.......
-
- Troubleshooting!
- ================
-
- This game has not been tested on a 512k 1.09 TOS. If it fails to
- load (due to a lack of memory) then please create an AUTO folder on
- a fresh disk and copy the BEEBRIS.TOS file into it, then rename the
- .TOS file to BEEBRIS.PRG, and autoload from there. If you give a
- copy of this game to anyone (and I hope it spreads far and wide) then
- please ensure that it is this version, as this doc will be present.
-
-
- And Finally(!)
- ==============
-
- Before I go I just want to appologise for the cock-up with the
- other version, and also I want to greet a few people in ST land...
-
-
- Hi to....... Andy T. Arfling Paul
- The Pilot Ian
- Appollo Nigel
- D-Zine Rob
- Vapour E.G.B.
- Dean Xerud
- Chris Nookey
- Dack Turbo Mack
- Brian HAL 9000
- Colin GilM2
- Stan T. Man and Bob!
-
-
- Enough crap typed here...... go and play it.
-
-
- The Law (Retired cracker)
- of The B.B.C. (01/06/92 - 1:33am)
-
- -----------------------
- THE END
- -----------------------
-